Virtual live broadcast and offline real-time interactive products
The meta-universe era is about to emerge. With the development and popularization of 5G, high-quality, real-time interactive virtual live broadcasting will become one of the most critical content forms in the virtual world. Mofa Technology has a full-stack self-developed professional-level virtual live broadcast technology and products (for PGC & PUGC), as well as consumer-level virtual live broadcast technology (for UGC), have strong market competitiveness and groundbreaking. It can meet all virtual IP creation and live broadcast needs or the virtual live broadcast needs of ordinary users. At present, it has helped dozens of entertainment, game, brand and other enterprises realize virtual interpretation, product release, event hosting, e-commerce live broadcast, game live broadcast, show live broadcast, etc. High-quality, professional live broadcast or daily live broadcast. Mofa's virtual live broadcast technology and products cover all live broadcast scenes and live broadcast needs, which will lead the era of virtual live broadcast and help realize a new ecosystem of virtual reality interaction.
A professional-level virtual live broadcast tool for all types of identity virtual people. Mofa Technology is able to provide high-quality end-to-end and full-process services for virtual live broadcasts, from character original painting design, 3D model modeling and binding production and optimization, 3D scene production, to real-time AI performance animation and live broadcast system construction , Sound control, rehearsal, live broadcast realization, push streaming, and pre-made animation shooting, production, seamless connection, special effects production, scene lighting, virtual camera shooting, etc., can be created in one stop.
Real-time, high-quality capture of the actor's movements, expressions, gestures, and eyes, and through three-dimensional human movement redirection and expression migration technology, drive all kinds of virtual people to achieve instant interaction between virtual people and users.
It can realize the full process and efficient creation of various types of virtual people, including virtual live broadcast tools such as super-realism, cartoon, two-dimensional, 2.5-dimensional, and three-dimensional beauty.
Three-dimensional beauty character
It can realize high-quality real-time live broadcast of virtual persons, multiple live broadcasts such as simultaneous and real-time live broadcast of multiple virtual persons, real-time interaction between virtual persons and real persons on the same stage, and remote interaction between virtual persons and real persons.
It can realize high-quality real-time live broadcast of virtual people (single or multiple people, real people and virtual people on the same stage) in real scenes or virtual scenes.
Various pre-made animations and real-time special effects can be triggered in the virtual live broadcast, making the live broadcast more lively and interesting.
Simultaneously developed the virtual live broadcast central control software and live streaming products and projects, which can seamlessly connect with various live broadcast platforms such as Douyin, Taobao, Douyu, Huya, etc., to ensure the real-time and real-time performance of the virtual live broadcast, such as lens, sound, and special effects. Live broadcast effect.
It is suitable for 7x24-hour daily live broadcasts, and supports live broadcasts of virtual and real people on the same stage. The live content can also be used for subsequent shooting and publishing of short videos, vlogs, etc.
It is suitable for multi-person, large-scale virtual live broadcast or offline real-time interactive activities. Currently, there are several large-scale live broadcast bases in Shanghai, Hangzhou and other places.
The actor (the one in the middle) wears Morfa's self-developed helmet and special brake suit, like a live-action film performance, that achieves high-precision synchronization, automation and rapid capture of facial expressions, body movements, eyes and gestures. This helmet has obtained utility model and appearance design patents.
A lightweight 3D virtual live broadcast tool that satisfies everyone to create their own virtual avatars and live virtual broadcasts. Only a single RGB camera hardware is used for dynamic capture, and the AI redirection algorithm realizes 3D character driving and dynamic migration application software. On the basis of guaranteeing real-time rendering of high-quality images, the user's use and operation costs are greatly reduced, 3D live broadcast efficiency is improved, to adapt to flexible and changeable live broadcast application scenarios, and a new form of virtual live broadcast tool that liberates the production of 3D live content.
PC+A single RGB camera basic device can start 3D broadcast
PC+0 threshold high-precision surface capture drive
PC+Game control, simple operation
PC+The content continues to improve, and the live broadcast effect and experience are improved
·Single RGB camera live effect display
It satisfies 7x24 hours of daily live broadcast, and supports live broadcast of real and virtual people on the same stage. The live content can also be used for subsequent shooting and publishing of short videos, vlogs, etc.
There is no need for actors to wear any equipment, a single RGB camera can be used for virtual live broadcast anytime and anywhere, and various pre-made animations and real-time special effects can be triggered during the live broadcast.
(Suitable for multi-person, large-scale virtual live broadcast or offline real-time interactive activities)